A sprinkling of mini-games, used to access or hack various systems, fare better but quickly become repetitive.This is true of the game in general. You can hack their flying drones and make them fight for you, rewire turrets to open fire on their handlers and even jam enemy weapons or remotely detonate their grenades. Star Trek: The Game review: captain's log. Rather than a welcome change of pace, such moments end up as clunky distractions. Enemies will run right past you or else stay behind cover without moving. Never miss a thing.Plus flamethrower skulls, Ashen pets, and more.The idea of a Kirk and Spock co-op game is actually rather inspired. Not in a good way, of course. Star Trek: The Video Game review Where lots of games have gone before. My thoughts on the Star Trek Deck Builder: The version of the game that I picked up is the Star Trek Deck Building Game Next Generation Next Phase Edition.From what I can tell online all of the Star Trek Deck Building Games are compatible but can be played stand alone as well. Chris Pine and Zachary Quinto fit comfortably into their roles as Kirk and Spock respectively, and their banter shows that Krawczyk, at least, understands what makes these characters tick.Your AI partner will run headlong at an enemy turret, get shot down and then sit there in front of the gun asking to be rescued rather than shuffling to safety. 26/04/2013 Review PC / PlayStation 3 / Xbox 360. His bestest game ever is Julian Gollop's Chaos.Subscribe to The Eurogamer.net DailyThe 10 most popular stories of the day, delivered at 5pm UK time. No part of this site or its content may be reproduced without the permission of the copyright holder.There's nothing wrong with these borrowed moments in principle, but none are ever fully developed and all suffer from clumsy execution where it's painfully obvious that the game engine is being asked to do things beyond the limits of its design. Share. Low-resolution textures abound and character models are stiff and puppet-like, with rigid faces that make a mockery of the actors' efforts. Mar 20, 2013 9:31am Make the effort and the experience overcomes its creaky foundations. Reflecting JJ Abrams’ flashier, dumber Star Trek, the inevitable videogame spinoff is – you guessed it – a cover shooter. Tweet. There are numerous platforming moments that feel copy-pasted from Uncharted, where you cling and lurch your way from ledge to ledge. It's only ever a partial success though, too bogged down by timid design and technical rough edges to really be the game that Trek deserves.Dan has been writing for Eurogamer since 2006 and specialises in RPGs, shooters and games for children. By taking a naval captain and a scientist and turning them into infantrymen. Headshots are simply easier to execute and market than negotiation.It all adds up to a game that is never as good as it should be, nor as bad as it often seemsPlaying as either Kirk or Spock, with the other role taken by AI or another player, you voyage from New Vulcan to the Gorn homeworld via stricken Starbases and the Enterprise itself. One stage finds Kirk and Spock teleporting each other past obstructions in a tag-team fashion. Players can play as one of two characters, Captain James T. Kirk, or his second in command, Commander Spock. Description Star Trek is a cooperative action game based on the movie reboot of the franchise in 2009, and released as a tie-in with the second film Star Trek Into Darkness.Based on the same canon, the game's events are set between the two films. Dan Whitehead. It's their yin-and-yang relationship that defines Trek's heartWhere lots of games have gone before.How has developer Digital Extremes squared this circle? Despite early talk of each having their own strengths, that hasn't translated into the finished product. All Rights Reserved. The sight of Spock, hunkered behind cover and popping off shots from a railgun or wielding a shotgun, is constantly jarring, and the tug of war between our expectations of the Star Trek brand and the reality of the video games market is never convincingly resolved.Star Trek doesn't belong in the modern games industry. Gene Roddenberry's idealistic space-faring parable was driven by big, heartfelt beliefs: multicultural co-existence, diplomacy, strategy and an unquenchable thirst to find new things and understand them. There's an alarming lack of polish for a game that's been in development for at least two years.There's a space battle that takes the form of a large-scale turret section as you shoot down enemy torpedoes and target their weak spots.